You're using a frameless version of the Monsters App. If you'd like to link someone to a particular monster or group of monsters, there are 3 parameters you can pass via the URL to define a query:
Parameter | Examples |
---|---|
?region= | Example 1 |
?type= | Example 2 |
?input= | Example 3 |
All Regions (All Types) | |
---|---|
Baby Silk Worm Item Drops ![]() |
![]()
Baby Silk Worm
Level 1
Stone Glade
Silk Worm Area |
Bunny Item Drops ![]() ![]() |
![]()
Bunny
Level 1
Oakwood
Several Areas |
Jackrabbit Item Drops ![]() ![]() |
![]()
Jackrabbit
Level 2 - 4
Oakwood
Rabbit Area Deer Area |
Doe Item Drops ![]() ![]() ![]() ![]() Armor Drops ![]() |
![]()
Doe
Level 4 - 6
Oakwood
Deer Area Monster Notes ![]() With a quiet, graceful step this shy female deer glides along grassy areas of Oakwood while her large, gentle eyes scan the surroundings and delicate ears twitch at the slightest rustle. Item Drops ![]() ![]() ![]() ![]() Armor Drops ![]() |
Buck Item Drops ![]() ![]() ![]() ![]() Armor Drops ![]() Weapon Drops ![]() |
![]()
Buck
Level 7 - 8
Oakwood
Deer Area |
Stag Item Drops ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() Weapon Drops ![]() |
![]()
Stag
Level 9 - 10
Oakwood
Stag Area |
Boar Item Drops ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Weapon Drops ![]() ![]() |
![]()
Boar
Level 10 - 11
Oakwood
Boar Area Monster Notes ![]() A feral pig with sharp tusks and coarse hair. As you might expect, boars prefer the muddy expanse of the Swine Pits but they tend to stay clear of the Warthog area at the east end. Item Drops ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Weapon Drops ![]() ![]() |
Warthog Item Drops ![]() ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Weapon Drops ![]() ![]() |
![]()
Warthog
Level 12 - 13
Oakwood
Warthog Area Monster Notes ![]() An aggressive, muscular boar with distinct red eyes. Warthogs gather in the shady tree wrapped area at the east side of the Swine Pits. Item Drops ![]() ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Weapon Drops ![]() ![]() |
Vulture Item Drops ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() Weapon Drops ![]() |
![]()
Vulture
Level 13 - 15
Oakwood
Vulture Area Monster Notes ![]() A large bird of prey known for its bald head and scavenging behavior. Some may take their proximity to the Bone Mines as a foreboding for what lurks inside. Item Drops ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() Weapon Drops ![]() |
Skeletal Worker 1 Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Weapon Drops ![]() ![]() ![]() ![]() ![]() ![]() Cosmetic Drops ![]() |
![]()
Skeletal Worker 1
Level 16 - 17
Oakwood
Outer Bone Mine Vulture Area Monster Notes ![]() A bare-bones lesser skeleton that patrols outside the mine entrance in Oakwood. Despite its fragile appearance, this bag of bones is still plenty capable of inflicting damage on the ill-prepared. These skeletal workers seem to have an endless supply of small bones to throw at anyone who grabs their attention. Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Weapon Drops ![]() ![]() ![]() ![]() ![]() ![]() Cosmetic Drops ![]() |
Skeletal Worker 1 Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Weapon Drops ![]() ![]() ![]() ![]() ![]() ![]() Cosmetic Drops ![]() |
![]()
Skeletal Worker 1
Level 17 - 19
Bone Mines
Entrance (Mid) Monster Notes ![]() A slightly more daunting skeleton guarding the entry passage of the Bone Mines. These skeletal workers seem to have an endless supply of small bones to throw at anyone who grabs their attention. Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Weapon Drops ![]() ![]() ![]() ![]() ![]() ![]() Cosmetic Drops ![]() |
Sheep Item Drops ![]() ![]() ![]() ![]() Weapon Drops ![]() |
![]()
Sheep
Level 20 - 22
Stone Glade
Sheep Area |
Skeletal Worker 2 Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Weapon Drops ![]() ![]() ![]() ![]() ![]() ![]() Cosmetic Drops ![]() |
![]()
Skeletal Worker 2
Level 20 - 23
Bone Mines
West Side (Top) West Side (Bottom) Monster Notes ![]() A bony frame crowned by a vivid yellow mining helmet that stands out starkly against the darkness of the mines. These skeletal workers are known to carry a wide assortment of loot (see drops below). Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Weapon Drops ![]() ![]() ![]() ![]() ![]() ![]() Cosmetic Drops ![]() |
Cave Rat Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Cosmetic Drops ![]() |
![]()
Cave Rat
Level 22 - 25
Bone Mines
West Side (Mid) Monster Notes ![]() A small and agile rodent with beady eyes, well-adapted to the darkness of the mines. The Cave Rat will not attack unless provoked. Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Cosmetic Drops ![]() |
Greenflock Private Item Drops ![]() ![]() ![]() Weapon Drops ![]() |
![]()
Greenflock Private
Level 23 - 25
Stone Glade
Sheep Area |
Skeletal Miner Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Weapon Drops ![]() ![]() Cosmetic Drops ![]() |
![]()
Skeletal Miner
Level 25 - 27
Bone Mines
West Side (Top) Monster Notes ![]() An intimidating skeletal figure guarding entry to the Bone Mines west tunnels. The Skeletal Miner wields a pickaxe and occasionally strikes the ground with enough force to cause boulders to fall from above. Players are warned by a red circle before a boulder drops, giving them a chance to dodge. Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Weapon Drops ![]() ![]() Cosmetic Drops ![]() |
Skeletal Worker 1 Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Weapon Drops ![]() ![]() ![]() ![]() ![]() ![]() Cosmetic Drops ![]() |
![]()
Skeletal Worker 1
Level 27 - 30
Bone Mines
West Tunnels Monster Notes ![]() A much tougher "regular" skeleton than those found near the mine entrance. These skeletal workers seem to have an endless supply of small bones to throw at anyone who grabs their attention. Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Weapon Drops ![]() ![]() ![]() ![]() ![]() ![]() Cosmetic Drops ![]() |
Skeletal Dog Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() Cosmetic Drops ![]() |
![]()
Skeletal Dog
Level 29 - 32
Bone Mines
West Tunnels Monster Notes ![]() A chilling reanimated canine skeleton, devoid of flesh and fur. The skeletal dog moves with a disturbing gait, its bony limbs articulate smoothly as if driven by an unseen force. Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() Cosmetic Drops ![]() |
Cave Bat Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Cosmetic Drops ![]() |
![]()
Cave Bat
Level 33 - 35
Bone Mines
East Side (Area A) Monster Notes ![]() A nocturnal predator of the underground. With its sleek form and agile flight, the cave bat is a master of the Bone Mine's dark embrace. Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Cosmetic Drops ![]() |
Skeletal Mage Item Drops ![]() ![]() ![]() ![]() ![]() ![]() Weapon Drops ![]() Cosmetic Drops ![]() |
![]()
Skeletal Mage
Level 34 - 37
Bone Mines
East Side (Area A) East Side (Area B) East Tunnels Monster Notes ![]() A bony sorcerer with lumin shards embeded in its skull. The Skeletal Mage wields a lumin infused wand and fires powerful blue orbs for ranged attack. Item Drops ![]() ![]() ![]() ![]() ![]() ![]() Weapon Drops ![]() Cosmetic Drops ![]() |
Skeletal Prospector Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() Weapon Drops ![]() Cosmetic Drops ![]() |
![]()
Skeletal Prospector
Level 36 - 40
Bone Mines
East Side (Area B) East Tunnels Monster Notes ![]() A haunting skeletal figure adorned with a rare and coveted red mining helmet that stands out against the dimly lit rocky backdrop. The Skeletal Prospector wields a pickaxe and occasionally strikes the ground with enough force to cause boulders to fall from above. Players are warned by a red circle before a boulder drops, giving them a chance to dodge. Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() Weapon Drops ![]() Cosmetic Drops ![]() |
Ram Item Drops ![]() ![]() ![]() ![]() ![]() |
![]()
Ram
Level 40 - 43
Stone Glade
Ram Area |
Greenflock Sergeant 1 Item Drops ![]() ![]() ![]() Armor Drops ![]() Weapon Drops ![]() |
![]()
Greenflock Sergeant 1
Level 42 - 45
Stone Glade
Ram Area SW Pad |
Greenflock Sergeant 2 Item Drops ![]() ![]() ![]() Armor Drops ![]() Weapon Drops ![]() |
![]()
Greenflock Sergeant 2
Level 42 - 45
Stone Glade
Ram Area SW Pad |
Silk Worm Item Drops ![]() ![]() |
![]()
Silk Worm
Level 42 - 45
Stone Glade
Silk Worm Area |
Elder Stag Item Drops ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() Weapon Drops ![]() Mount Drops ![]() |
![]()
Elder Stag
Level 13
Oakwood
Stag Area Monster Notes ![]() A particularly menacing stag with piercing blue eyes. The Elder Stag has the potential to spawn in place of common stags in Oakwood. ![]() ![]() As an alternative to the chance-spawn method, you can summon an Elder Stag by placing a Deer Guardian Offering on the shrine in the Stag Area (see map). Item Drops ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() Weapon Drops ![]() Mount Drops ![]() |
Razorback Item Drops ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Weapon Drops ![]() ![]() Mount Drops ![]() |
![]()
Razorback
Level 16
Oakwood
Warthog Area Monster Notes ![]() A notably robust warthog with a prominent ridge of bristly hair along its back. The Razorback has the potential to spawn in place of common warthogs in the Swine Pits of Oakwood. ![]() ![]() As an alternative to the chance-spawn method, you can summon a Razorback by placing a Boar Guardian Offering on the shrine in the Swine Pits (see map). Item Drops ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Weapon Drops ![]() ![]() Mount Drops ![]() |
Blight Item Drops ![]() ![]() ![]() ![]() Armor Drops ![]() Weapon Drops ![]() Mount Drops ![]() |
![]()
Blight
Level 18
Oakwood
Vulture Area Monster Notes ![]() An especially sinister looking uncommon vulture found in north Oakwood. Blight has the potential to spawn in place of common vultures in north Oakwood. ![]() ![]() As an alternative to the chance-spawn method, you can summon Blight by placing a Vulture Guardian Offering on the shrine in the Vulture Area (see map). Item Drops ![]() ![]() ![]() ![]() Armor Drops ![]() Weapon Drops ![]() Mount Drops ![]() |
Bones Item Drops ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Cosmetic Drops ![]() Mount Drops ![]() |
![]()
Bones
Level 40
Bone Mines
West Tunnels Monster Notes ![]() A dark skeletal dog with sharp teeth and mesmerizing purple eyes found in the west tunnels of the Bone Mines. Bones has a small chance to spawn in place of a common skeletal dog in the west tunnels. Bones does not have a shrine. Item Drops ![]() ![]() ![]() ![]() ![]() Armor Drops ![]() ![]() Cosmetic Drops ![]() Mount Drops ![]() |
Greenflock Lieutenant Item Drops ![]() ![]() Armor Drops ![]() Weapon Drops ![]() |
![]()
Greenflock Lieutenant
Level 46
Stone Glade
Ram Area SW Pad |
Black Sheep Item Drops ![]() ![]() ![]() ![]() Mount Drops ![]() |
![]()
Black Sheep
Level 50
Stone Glade
Sheep Area Ram Area Monster Notes ![]() An uncharacteristically aggressive sheep found in the fields of Stone Glade. The Black Sheep has the potential to replace the spawn of a normal sheep or ram in Stone Glade and does not have a shrine from which to make offerings. The Black Sheep will not attack unless provoked. Item Drops ![]() ![]() ![]() ![]() Mount Drops ![]() |
Stone Jaw Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Cosmetic Drops ![]() Mount Drops ![]() |
![]()
Stone Jaw
Level 52
Stone Glade
Near Mine Entrance Monster Notes ![]() A large tortoise with a shell resembling intricate weathered stone. Its tiny turquoise eyes gleam with a timeless wisdom. ![]() ![]() You can summon Stone Jaw by placing a River Guardian Offering on the shrine to the east of the Bone Mines entrance in Stone Glade (see map). This is the only way to attract or encounter Stone Jaw. Item Drops ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Cosmetic Drops ![]() Mount Drops ![]() |
Canis Item Drops ![]() ![]() ![]() Armor Drops ![]() Weapon Drops ![]() ![]() Cosmetic Drops ![]() |
![]()
Canis
Level 40
Bone Mines
Feasting Den Monster Notes ![]() A much larger, supernatural canine skeleton. At half health, Canis will turn red and enter a 'frenzy' mode and start rapidly hurling large bones that can temporarily trap players if they hit their mark. ![]() ![]() Bosses no longer spawn routinely, but you can summon Canis by placing a Blood Offering on the shrine in Feasting Den (see map). Players can spawn multiple bosses at a time, as long as they have the offerings. The player who makes the offering is the only one eligible to gain aggro once spawned. Players can be grouped to fight Canis, but if the summoning player leaves the room or dies during combat it will regain full health. If the summoning player logs off, Canis will disappear. Item Drops ![]() ![]() ![]() Armor Drops ![]() Weapon Drops ![]() ![]() Cosmetic Drops ![]() |
Overseer Item Drops ![]() ![]() ![]() Armor Drops ![]() Weapon Drops ![]() ![]() Cosmetic Drops ![]() |
![]()
Overseer
Level 46
Bone Mines
Miner's Hollow Monster Notes ![]() A towering and terrifying skeletal force residing in the 'Well of Sorrow' at the center of Miner's Hollow.
The Overseer has several abilities:
![]() ![]() Bosses no longer spawn routinely, but you can summon Overseer by placing a Soul Offering on the shrine in Feasting Den (see map). Players can spawn multiple bosses at a time, as long as they have the offerings. The player who makes the offering is the only one eligible to gain aggro once spawned. Players can be grouped to fight Overseer, but if the summoning player leaves the room or dies during combat it will regain full health. If the summoning player logs off, Overseer will disappear. Item Drops ![]() ![]() ![]() Armor Drops ![]() Weapon Drops ![]() ![]() Cosmetic Drops ![]() |
Bees |
![]()
Bees
Level 99
Any Region
Tree / Bush Nodes Monster Notes ![]() Bees will randomly spawn while woodcutting or gathering berries. Once spawned, they will not move or follow but they will continuously attack the individual who triggered them (scalable damage) if they don't move. Bees cannot be killed, but they will disappear on their own after about 30 seconds. |
Woodpecker Item Drops ![]() |
![]()
Woodpecker
Level 99
Any Region
Tree / Bush Nodes |
Dryad Bloom Item Drops ![]() |
![]()
Dryad Bloom
Level 1 - 99
Any Region
Replaces Any Mob |
Naughty Elf Item Drops ![]() ![]() ![]() ![]() ![]() |
![]()
Naughty Elf
Level 1 - 99
Any Region
Replaces Any Mob Monster Notes ![]() The Naughty Elf is currently an inactive monster. They only existed during the 2023 Winterforge Event which ran from 25 Dec, 2023 to 5 Jan, 2024. The elves dropped 5 different items which were used to complete several Event Quests. Fun Fact!At the start of Winterforge, the Naughty Elf population was low and manageable but as we neared the end of the event players found themselves in a sea of elves in almost every corner of Heartwood (see screenshot above)!Item Drops ![]() ![]() ![]() ![]() ![]() |